showing 3 games
name | publisher(developer) arrow_downward | year | tags | description | |
---|---|---|---|---|---|
Carrier Command | Rainbird (Realtime Games Software) | 1990 | archipelago automatedwar beamweapons damagemodeling energyweapons fpsrts future healthregen island robots rockets warship watercraft | [1]***In contrast to the 16-bit versions the C64-version is not played inside a 3D environment, but in a 2D top-down perspective. | labelimageminimize |
Warrior of Ras: Volume I - Dunzhin | Screenplay | 1983 | anatomicdamage automap dwarves elves fogofwar gems healthregen mapgenerator monsters roguelike tactical thieves traps weefolk zombies | This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness. And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras" [Zerothis] | labelimagesubject |
Warriors of Ras: Volume II - Kaiv | Screenplay (Intelligent Statements) | 1983 | anatomicdamage automap dwarves elves fogofwar gems healthregen mapgenerator monsters roguelike tactical thieves traps weefolk wordinput zombies | This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness. And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras" [Zerothis] | labelimagesubject |