showing 3 games

namepublisher(developer) arrow_downwardyeartagsdescription
Carrier Command Rainbird (Realtime Games Software)1990 archipelago automatedwar beamweapons damagemodeling energyweapons fpsrts future healthregen island robots rockets warship watercraft
[1]***In contrast to the 16-bit versions the C64-version is not played inside a 3D environment, but in a 2D top-down perspective.
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Warrior of Ras: Volume I - Dunzhin Screenplay1983 anatomicdamage automap dwarves elves fogofwar gems healthregen mapgenerator monsters roguelike tactical thieves traps weefolk zombies This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness.

And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras"
[Zerothis]
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Warriors of Ras: Volume II - Kaiv  Screenplay (Intelligent Statements)1983 anatomicdamage automap dwarves elves fogofwar gems healthregen mapgenerator monsters roguelike tactical thieves traps weefolk wordinput zombies This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness.

And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras"
[Zerothis]
labelimagesubject
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